I’ve worked on the map again a bit today after Telex asked for a status update on the TLO forums. The room I’m working on now is Deflector Control. For the Dauntless, this is a verry important part of the ship as the Quantum Slipstream funnel is generated here and thus the deflector directly ties into the Quantum Slipstream core. Both the core and the deflector are located at the bottom of the ship on Deck 6. I’m going to have some conduits connecting both rooms later on. For now, deflector control is just the outline of the room with some walking area, not much detail yet. I’m also going to have to work on some detail textures for the room but i havnt quite gotten inspiration for that yet (let alone skill, though I’ll try).
Any suggestions would be welcome. Also any coments on the layout of the room or any functionality requests you can leave below.